Dragon's Fist
Combat role
Chinese Harmony heavy breakthrough armor — Damage 6 assault vehicle that opens the wall the Fortress Guard holds.
Lore
A wall that only stands is a monument. Harmony doctrine pairs every defensive instrument with an offensive one, and the Dragon's Fist is the offensive half of the Fortress Guard's equation: heavy assault armor held behind the border marches for the moment the enemy has spent itself against the prepared line.
The vehicles are squat, heavily fronted, and built around a single oversized gun — a design brief that reportedly consisted of one requirement: whatever it touches first, ends. Fist brigades train one maneuver above all others, the counterstroke: let the Guard absorb, then punch through the exhausted attacker at the hinge of his formation.
Harmony military writing wraps the unit in classical allusion, but the field manual's opening line is modern and plain: the fist opens what the wall protects.
When to use
Hold the Dragon's Fist behind your defensive line, then commit it to counterattack once the enemy assault stalls — Damage 6 with 14 HP wins nearly any melee trade. Like all heavy armor, it fears standoff artillery.
Counters
Strong against
- Tank
- MachineGunner
- Infantry
- garrisoned cities
Weak against
- SiegeCannon
- Artillery
- StealthDrone